This exploratory study investigates the use of game development as a speculative activity to teach data science ethics incorporating the Directed Research Groups (DRG) format, that decentralizes classroom dynamics, emulates… Click to show full abstract
This exploratory study investigates the use of game development as a speculative activity to teach data science ethics incorporating the Directed Research Groups (DRG) format, that decentralizes classroom dynamics, emulates real‐life working environments, and offers students creative choices driven by their own interests. This DRG focuses on creating a video game addressing an ethical issue in data science. Working in groups of peers from diverse backgrounds and education allows for multiple meanings to occur in a team‐based learning environment. This enriches the students' engagement with the material and by creating video games that have an impact on these social issues, itt also grounds their role as an active change agent for a future they envision.
               
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