In this paper we consider filtering and smoothing of partially observed chaotic dynamical systems that are discretely observed, with an additive Gaussian noise in the observation. These models are found… Click to show full abstract
In this paper we consider filtering and smoothing of partially observed chaotic dynamical systems that are discretely observed, with an additive Gaussian noise in the observation. These models are found in a wide variety of real applications and include the Lorenz 96’ model. In the context of a fixed observation interval T, observation time step h and Gaussian observation variance $$\sigma _Z^2$$σZ2, we show under assumptions that the filter and smoother are well approximated by a Gaussian with high probability when h and $$\sigma ^2_Z h$$σZ2h are sufficiently small. Based on this result we show that the maximum a posteriori (MAP) estimators are asymptotically optimal in mean square error as $$\sigma ^2_Z h$$σZ2h tends to 0. Given these results, we provide a batch algorithm for the smoother and filter, based on Newton’s method, to obtain the MAP. In particular, we show that if the initial point is close enough to the MAP, then Newton’s method converges to it at a fast rate. We also provide a method for computing such an initial point. These results contribute to the theoretical understanding of widely used 4D-Var data assimilation method. Our approach is illustrated numerically on the Lorenz 96’ model with state vector up to 1 million dimensions, with code running in the order of minutes. To our knowledge the results in this paper are the first of their type for this class of models.
               
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