This paper addresses the problem of Multi-robot Coverage Path Planning for unknown environments in the presence of robot failures. Unexpected robot failures can seriously degrade the performance of a robot… Click to show full abstract
This paper addresses the problem of Multi-robot Coverage Path Planning for unknown environments in the presence of robot failures. Unexpected robot failures can seriously degrade the performance of a robot team and in extreme cases jeopardize the overall operation. Therefore, this paper presents a distributed algorithm, called Cooperative Autonomy for Resilience and Efficiency , which not only provides resilience to the robot team against failures of individual robots, but also improves the overall efficiency of operation via event-driven replanning. The algorithm uses distributed Discrete Event Supervisors , which trigger games between a set of feasible players in the event of a robot failure or idling, to make collaborative decisions for task reallocations. The game-theoretic structure is built using Potential Games , where the utility of each player is aligned with a shared objective function for all players. The algorithm has been validated in various complex scenarios on a high-fidelity robotic simulator, and the results demonstrate that the team achieves complete coverage under failures, reduced coverage time, and faster target discovery as compared to three alternative methods.
               
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