Abstract A hyper-redundant space manipulator has extreme flexibility and is suitable to work in highly cluttered or multi-obstacles environment. However, its inverse kinematics is very challenging due to a large… Click to show full abstract
Abstract A hyper-redundant space manipulator has extreme flexibility and is suitable to work in highly cluttered or multi-obstacles environment. However, its inverse kinematics is very challenging due to a large number of degrees of freedom (DOFs). In this paper, a modified modal method is proposed to solve the mission-oriented inverse kinematics. The spatial backbone of the manipulator is defined using a mode function, according to the mission requirement and working environment. All the universal joints are divided into M/2 groups, i.e. two adjacent universal joints comprise a group (M is the number of universal joints; it is assumed an even number. If it is an odd number, the remaining universal joint is a separated group). The whole manipulator is then segmented into M/2 sub-manipulators. Each sub-manipulator has 4-DOFs and is redundant for position or orientation. The last sub-manipulator is used to match the desired direction vector and the position of the end-effector with respect to the previous sub-manipulator's end. The remaining sub-manipulators are used to control the relative position between each other with one redundant degree of freedom. The equivalent link is fitted to the backbone function. The Cartesian coordinates of each node is then determined by combining the total length of the manipulator and the mode function. Then, the joint angles are solved through the position of each node. For each 4-DOF group, a parameter called arm angle is used to denote the redundancy and optimize its local configuration. Finally, typical cases of a 12-DOF and a 20-DOF manipulators are simulated. The results show that the method is very efficient for resolving the inverse kinematics of hyper-redundant space manipulators.
               
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