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Evaluation of cognitive behavior among deaf subjects with video game as intervention

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Abstract Previous research on video gaming mainly focused on negative impact on users. In this study, the positive impact of action video gaming among congenitally deaf subjects is investigated. Subjects… Click to show full abstract

Abstract Previous research on video gaming mainly focused on negative impact on users. In this study, the positive impact of action video gaming among congenitally deaf subjects is investigated. Subjects possessed high level of visual information processing capacity. A 96 h of action video game play resulted in the improvement of mean reaction time (mRT) (post = 413.21 ms, pre = 453.39 ms) and certain cognitive functions. Higher heart rate variability (HRV) subjects demonstrated faster and significant improvement in mRT (p

Keywords: deaf subjects; video game; cognitive behavior; behavior among; evaluation cognitive

Journal Title: Cognitive Systems Research
Year Published: 2017

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