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The Case for Teaching Computer Graphics with WebGL: A 25-Year Perspective

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OpenGL has been the standard API for teaching computer graphics. There are now multiple versions of the standard, including WebGL. which is the JavaScript implementation of OpenGL ES 2.0. The… Click to show full abstract

OpenGL has been the standard API for teaching computer graphics. There are now multiple versions of the standard, including WebGL. which is the JavaScript implementation of OpenGL ES 2.0. The author argues that WebGL is the version best suited for an introductory course in computer graphics.

Keywords: graphics webgl; case teaching; webgl year; computer graphics; teaching computer; computer

Journal Title: IEEE Computer Graphics and Applications
Year Published: 2017

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