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Incentive Mechanism Design for Unicast Service Provisioning With Network Aggregative Game

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We investigate the problem of distributed resource allocation in unicast communication networks with strategic/selfish users. First, through mechanism design, the centralized problem is converted to a decentralized problem that induces… Click to show full abstract

We investigate the problem of distributed resource allocation in unicast communication networks with strategic/selfish users. First, through mechanism design, the centralized problem is converted to a decentralized problem that induces a network aggregative game among users. At every Nash equilibrium, this mechanism strongly implements the solution of the resource allocation problem, and it is budget balance as well. Then, we establish a relationship between Nash equilibria of the induced game and the solutions of the corresponding variational inequality problem. Next, a distributed algorithm is proposed, and finally, its converges to the Nash equilibrium of the induced game is proved under certain assumptions. Since each link can be shared among a different set of users, there is a specific connectivity graph among the users of each link. Hence, a user simultaneously utilizes multiple connectivity graphs to interact with different sets of neighbors on different links.

Keywords: problem; mechanism design; game; network aggregative; aggregative game

Journal Title: IEEE Transactions on Automatic Control
Year Published: 2023

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