Despite the great success of high-level synthesis (HLS) tools, we observe several unresolved challenges: 1) the high-level abstraction of HLS programming styles sometimes conceals optimization opportunities; 2) the actual quality… Click to show full abstract
Despite the great success of high-level synthesis (HLS) tools, we observe several unresolved challenges: 1) the high-level abstraction of HLS programming styles sometimes conceals optimization opportunities; 2) the actual quality of resulting RTL designs is hard to predict; and 3) existing HLS tools do not provide flexible tradeoff (Pareto) solutions among different objectives and constraints. To this end, we propose an end-to-end framework, namely, IronMan-Pro. The primary goal is to enable a flexible and automated design space exploration (DSE), to provide either optimized solutions under user-specified constraints or Pareto tradeoffs among different objectives (such as resource types, area, and latency). IronMan-Pro consists of three components: 1) GPP, a highly accurate graph-neural-network-based performance and resource predictor; 2) RLMD, a reinforcement-learning-based multiobjective design exploration engine for optimal resource allocation strategies, aiming to provide Pareto solutions among different objectives; and 3) CT, a code transformer to assist RLMD and GPP, which extracts the data flow graphs from original HLS C/C++ and automatically generates synthesizable code with optimized HLS directives. Experimental results show that, 1) GPP achieves high prediction accuracy, reducing the prediction errors of HLS tools by
               
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