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Modeling of the 3D Tree Skeleton using Real-World Data: A Survey.

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Tree modeling has been extensively studied in computer graphics. Recent advances in the development of high-resolution sensors and data processing techniques are extremely useful for collecting 3D datasets of real-world… Click to show full abstract

Tree modeling has been extensively studied in computer graphics. Recent advances in the development of high-resolution sensors and data processing techniques are extremely useful for collecting 3D datasets of real-world trees and generating increasingly plausible branching structures. The rapid development of versatile acquisition platforms allows us to capture multi-view images and scanned data that can be used for guided 3D tree modeling. In this paper, we carry out a comprehensive review of the state-of-the-art methods for the 3D modeling of botanical tree geometry by taking input data from real scenarios. A wide range of studies has been proposed following different approaches. To summarize the most relevant contributions, these have been classified into three categories: (1) procedural reconstruction, (2) geometry-based extraction, which is also divided into three groups (thinning, clustering and spanning tree refinement), and (3) image-based modeling. In addition, we describe other approaches aimed at improving the reconstruction process by adding additional features to achieve a realistic appearance of the tree models. Thus, we provide an overview of the most effective procedures to assist researchers in the photorealistic modeling of trees in geometry and appearance. The article concludes with remarks and trends for promising research opportunities in 3D tree modeling using real-world data.

Keywords: using real; world data; geometry; tree modeling; real world

Journal Title: IEEE transactions on visualization and computer graphics
Year Published: 2022

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