We present a new approach to repair degenerated and self-intersected mesh of digitized human models, which automatically transforms a raw digitized mesh into a single manifold and closed triangle mesh.… Click to show full abstract
We present a new approach to repair degenerated and self-intersected mesh of digitized human models, which automatically transforms a raw digitized mesh into a single manifold and closed triangle mesh. The algorithm interactively removes growing neighborhoods of undesired elements and fills resulted surface gaps to yield meshes which subject to user-specified quality criteria. We demonstrate our experimental results by multiple sets of low-quality original models with qualitative measurements compared with a number of existing methods. The results show that the proposed method produces high visual quality meshes with minimal changes of the original mesh appearances.
               
Click one of the above tabs to view related content.