The Fourier holographic projection method is compact and computationally fast. However, since the magnification of the displayed image increases with the diffraction distance, this method cannot be used directly to… Click to show full abstract
The Fourier holographic projection method is compact and computationally fast. However, since the magnification of the displayed image increases with the diffraction distance, this method cannot be used directly to display multi-plane three-dimensional (3D) scenes. We propose a holographic 3D projection method of Fourier holograms by scaling compensation to offset the magnification during optical reconstruction. To achieve a compact system, the proposed method is also used to reconstruct 3D virtual images with Fourier holograms. Different from traditional Fourier holographic displays, images are reconstructed behind a spatial light modulator (SLM) so that the observation position can be placed close to the SLM. The effectiveness of the method and the flexibility of combining it with other methods are confirmed by simulations and experiments. Therefore, our method could have potential applications in the augmented reality (AR) and virtual reality (VR) fields.
               
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