Interactive games can be included in e-learning and train users to avoid web phishing. A multimodal educational intervention consisted of a serious game was developed in order to train nurses… Click to show full abstract
Interactive games can be included in e-learning and train users to avoid web phishing. A multimodal educational intervention consisted of a serious game was developed in order to train nurses about phishing on Internet and was evaluated by experts and end users. The system was considered acceptable and can be used as an interesting learning resource for self-regulated learning. Future research will focus on evaluating the effectiveness of the educational intervention.
               
Click one of the above tabs to view related content.