Brain-inspired spiking neural networks (SNNs) are successfully applied to many pattern recognition domains. The SNNs-based deep structure has achieved considerable results in perceptual tasks, such as image classification and target… Click to show full abstract
Brain-inspired spiking neural networks (SNNs) are successfully applied to many pattern recognition domains. The SNNs-based deep structure has achieved considerable results in perceptual tasks, such as image classification and target detection. However, applying deep SNNs in reinforcement learning (RL) tasks is still a problem to be explored. Although there have been previous studies on the combination of SNNs and RL, most focus on robotic control problems with shallow networks or using the ANN-SNN conversion method to implement spiking deep Q networks (SDQN). In this study, we mathematically analyzed the problem of the disappearance of spiking signal features in SDQN and proposed a potential-based layer normalization (pbLN) method to train spiking deep Q networks directly. Experiment shows that compared with state-of-art ANN-SNN conversion method and other SDQN works, the proposed pbLN spiking deep Q networks (PL-SDQN) achieved better performance on Atari game tasks.
               
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