LAUSR.org creates dashboard-style pages of related content for over 1.5 million academic articles. Sign Up to like articles & get recommendations!

3-D People Counting with a Stereo Camera on GPU Embedded Board

Photo from wikipedia

People counting in surveillance cameras is a key technology for understanding the flow population and generating heat maps. In recent years, people detection performance has been greatly improved with the… Click to show full abstract

People counting in surveillance cameras is a key technology for understanding the flow population and generating heat maps. In recent years, people detection performance has been greatly improved with the development of object detection algorithms using deep learning. However, in places where people are crowded, the detection rate is low as people are often occluded by other people. We proposed a people-counting method using a stereo camera to resolve the non-detection problem due to the occlusion. We applied stereo matching to extract the depth image and convert the camera view to top view using depth information. People were detected using a height map and an occupancy map, and people were tracked and counted using a Kalman filter-based tracker. We operated the proposed method on the NVIDIA Jetson TX2 to check the real-time operation possibility on the embedded board. Experimental results showed that the proposed method had higher accuracy than the existing methods and that real-time processing is possible.

Keywords: embedded board; counting stereo; stereo camera; camera; people counting

Journal Title: Applied Sciences
Year Published: 2018

Link to full text (if available)


Share on Social Media:                               Sign Up to like & get
recommendations!

Related content

More Information              News              Social Media              Video              Recommended



                Click one of the above tabs to view related content.