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Significance of Cross-Correlated QoS Configurations for Validating the Subjective and Objective QoE of Cloud Gaming Applications

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In this paper, utilising real-internet traffic data, we modified a popular network emulator to better imitate real network traffic and studied its subjective and objective implications on QoE for cloud-gaming… Click to show full abstract

In this paper, utilising real-internet traffic data, we modified a popular network emulator to better imitate real network traffic and studied its subjective and objective implications on QoE for cloud-gaming apps. Subjective QoE evaluation was then used to compare cross-correlated QoS metric with the default non-correlated emulator setup. Human test subjects showed different correlated versus non-correlated QoS parameters affects regarding cloud gaming QoE. Game-QoE is influenced more by network degradation than video QoE. To validate our subjective QoE study, we analysed the experiment’s video objectively. We tested how well Full-Reference VQA measures subjective QoE. The correlation between FR QoE and subjective MOS was greater in non-correlated QoS than in correlated QoS conditions. We also found that correlated scenarios had more stuttering events compared to non-correlated scenarios, resulting in lower game QoE.

Keywords: cross correlated; qoe cloud; correlated qos; qoe; subjective objective; cloud gaming

Journal Title: Future Internet
Year Published: 2023

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