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Matrix Games with Interval-Valued 2-Tuple Linguistic Information

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In this paper, a two-player constant-sum interval-valued 2-tuple linguistic matrix game is construed. The value of a linguistic matrix game is proven as a non-decreasing function of the linguistic values… Click to show full abstract

In this paper, a two-player constant-sum interval-valued 2-tuple linguistic matrix game is construed. The value of a linguistic matrix game is proven as a non-decreasing function of the linguistic values in the payoffs, and, hence, a pair of auxiliary linguistic linear programming (LLP) problems is formulated to obtain the linguistic lower bound and the linguistic upper bound of the interval-valued linguistic value of such class of games. The duality theorem of LLP is also adopted to establish the equality of values of the interval linguistic matrix game for players I and II. A flowchart to summarize the proposed algorithm is also given. The methodology is then illustrated via a hypothetical example to demonstrate the applicability of the proposed theory in the real world. The designed algorithm demonstrates acceptable results in the two-player constant-sum game problems with interval-valued 2-tuple linguistic payoffs.

Keywords: game; interval valued; linguistic matrix; tuple linguistic; valued tuple

Journal Title: Games
Year Published: 2018

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