The objective of the investigative study was to determine the effect of GeoGebra Software and playful strategies on mathematics learning in students of a state educational entity in Piura, 2023.… Click to show full abstract
The objective of the investigative study was to determine the effect of GeoGebra Software and playful strategies on mathematics learning in students of a state educational entity in Piura, 2023. The research was quantitative, applied and pre-experimental in design. The sample was 48 students, to whom a written test "I demonstrate my learning in mathematics" was administered, which has a KR-20 reliability of 0.823 and expert criterion validity with an Aiken V of 0.88. The results after the application of the program are positively evident in the achievement levels. Before the program, 85.42% of students were below expected achievement (Start and process) and after, 66.67% were in expected achievement and 8.33% in outstanding achievement. In the hypothesis testing, a significance of less than 5% (p<0.05) was obtained, determining the effect of the program in the four dimensions: solves problematic quantity situations; of regularity, equivalence and change; of form, movement and location; and data management and uncertainty, concluding that the use of GeoGebra software and playful strategies have a significant effect on mathematics learning.
               
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