Articles with "avatar based" as a keyword



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Child–display interaction: Lessons learned on touchless avatar-based large display interfaces

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Published in 2020 at "Personal and Ubiquitous Computing"

DOI: 10.1007/s00779-020-01451-x

Abstract: During the last decade, touchless gestural interfaces have been widely studied as one of the most promising interaction paradigms in the context of pervasive displays. In particular, avatars and silhouettes have proved to be effective… read more here.

Keywords: display interaction; display; avatar based; interaction ... See more keywords
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Effects of a standardized distraction on caregivers’ perceptive performance with avatar-based and conventional patient monitoring: a multicenter comparative study

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Published in 2019 at "Journal of Clinical Monitoring and Computing"

DOI: 10.1007/s10877-019-00429-2

Abstract: Patient monitoring requires constant attention and may be particularly vulnerable to distractions, which frequently occur during perioperative work. In this study, we compared anesthesia providers’ perceptive performance and perceived workload under distraction for conventional and… read more here.

Keywords: iqr; avatar based; monitoring; performance ... See more keywords
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Evaluation of an avatar-based training program to promote suicide prevention awareness in a college setting

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Published in 2018 at "Journal of American College Health"

DOI: 10.1080/07448481.2018.1432626

Abstract: ABSTRACT Objective: Training programs exist that prepare college students, faculty, and staff to identify and support students potentially at risk for suicide. Kognito is an online program that trains users through simulated interactions with virtual… read more here.

Keywords: training program; evaluation avatar; college; program ... See more keywords
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Effectiveness of avatar-based technology in patient education for improving chronic disease knowledge and self-care behavior: a systematic review.

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Published in 2019 at "JBI database of systematic reviews and implementation reports"

DOI: 10.11124/jbisrir-2017-003905

Abstract: OBJECTIVE The objective of the review was to examine the effectiveness of patient education using avatar-based technology on knowledge and self-care behaviors in patients with chronic disease. INTRODUCTION Chronic disease is a major global problem.… read more here.

Keywords: review; avatar based; self care; education ... See more keywords
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Design and Usability of an Avatar-Based Learning Program to Support Diabetes Education: Quality Improvement Study in Colombia.

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Published in 2022 at "Journal of diabetes science and technology"

DOI: 10.1177/19322968221136141

Abstract: BACKGROUND This quality improvement study, entitled Avatar-Based LEarning for Diabetes Optimal Control (ABLEDOC), explored the feasibility of delivering an educational program to people with diabetes in Colombia. The aim was to discover how this approach… read more here.

Keywords: based learning; avatar based; program; improvement study ... See more keywords