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Published in 2017 at "Mobile Networks and Applications"
DOI: 10.1007/s11036-017-0811-3
Abstract: Human mobility has attracted lots of attention in the domain of wireless communication technologies and behavioral sciences. Exploring and analyzing human movements that are changing over time, relating to user habits and depending on spacial… read more here.
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Published in 2017 at "Multimedia Tools and Applications"
DOI: 10.1007/s11042-017-4735-5
Abstract: In this paper, a comprehensive numerical study that investigates the evolutionary process of condensed subgroup in political participation based on mobile phone was carried out, putting forward the conception of “condensed subgroup cardinality” considering that… read more here.
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Published in 2021 at "Digital Communications and Networks"
DOI: 10.1016/j.dcan.2021.06.003
Abstract: Abstract We apply a Peak Shrinking and Interpolating (PSI) scheme to improve the Peak-to-Pverage Power Ratio (PAPR) performance in Multiple Intermediate-Frequency-over-Fiber (M-IFoF) based mobile fronthaul. The key idea is to detect the high peaks of… read more here.
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Published in 2017 at "Environmental Research"
DOI: 10.1016/j.envres.2017.08.040
Abstract: ABSTRACT Land‐use regression (LUR) models for ultrafine particles (UFP) and Black Carbon (BC) in urban areas have been developed using short‐term stationary monitoring or mobile platforms in order to capture the high variability of these… read more here.
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Published in 2019 at "Procedia Manufacturing"
DOI: 10.1016/j.promfg.2019.06.066
Abstract: Abstract We developed a sustainable surveillance robot that is cost effective using an Arduino microcontroller together with a motor shield and an Android smartphone that runs the Operating System. The robot consists of a video… read more here.
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Published in 2020 at "Journal of Chemical Education"
DOI: 10.1021/acs.jchemed.0c00492
Abstract: Organic Fanatic is a free-of-charge quiz-based mobile application game that encourages students to test their abilities and enhance their learning of organic structure and reactivity through a fun,... read more here.
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Published in 2021 at "Medical Teacher"
DOI: 10.1080/0142159x.2021.1914324
Abstract: We read with great interest the article by Orosa-Duarte et al. (2021) on mindfulness-based mobile app improving anxiety and self-compassion in healthcare students. This study provides a reference for healthcare teachers and students from non-English… read more here.
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Published in 2020 at "Interactive Learning Environments"
DOI: 10.1080/10494820.2019.1674883
Abstract: ABSTRACT In response to a need to equip youth to become successful contributors to our growing digital economy, educators and researchers are exploring ways to incorporate computational thinking (CT) for all across curricular domains. In… read more here.
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Published in 2022 at "Journal of Location Based Services"
DOI: 10.1080/17489725.2022.2072963
Abstract: ABSTRACT Modern approaches in education extensively use recent technologies in the learning process: One of them is using mobile devices to make the learning more interesting to students and to allow them to learn outside… read more here.
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Published in 2022 at "Games for health journal"
DOI: 10.1089/g4h.2022.0085
Abstract: Aim: Incorporating mobile applications into traditional clinical teaching methods to assess the impact of game-based mobile applications on the practical knowledge and skill levels of venous blood specimen collection among nursing students. Background: Although game-based… read more here.