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Published in 2020 at "Journal of pain and symptom management"
DOI: 10.1016/j.jpainsymman.2020.11.035
Abstract: CONTEXT US-based serious illness communication training pedagogy has not been well studied outside of the US. OBJECTIVES To explore the perception of a US-based, serious illness communication training pedagogy in a non-US culture and to…
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Keywords:
based serious;
communication;
communication training;
serious illness ... See more keywords
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Published in 2022 at "Games for health journal"
DOI: 10.1089/g4h.2022.0005
Abstract: Objective: Gesture-based serious games can be based on playful and interactive scenarios to enhance user engagement and experience during exercises, thereby increasing efficiency in the motor rehabilitation process. This study aimed to develop the Rehabilite…
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Keywords:
based serious;
experience;
gesture based;
game ... See more keywords
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Published in 2022 at "IEEE Access"
DOI: 10.1109/access.2022.3140434
Abstract: Students’ motivation in computer graphic courses is a challenge for educators. Computer courses entail abstract notions and algorithmic features, and these difficulties affect the students’ motivation. A problem-based learning serious game framework named Immersivio was…
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Keywords:
serious games;
computer;
motivation;
based serious ... See more keywords
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Published in 2022 at "Journal of Educational Computing Research"
DOI: 10.1177/07356331211067725
Abstract: The objective of this article is to design, develop, and evaluate an Internet of Things (IoT)-based serious gaming platform for children with autism spectrum disorder The platform aims to improve the children’s cognitive skills. To…
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Keywords:
serious gaming;
platform;
based serious;
cognitive skills ... See more keywords
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1
Published in 2020 at "Applied Sciences"
DOI: 10.3390/app10248803
Abstract: Nowadays, serious games have become a beneficial resource in the learning process; they are part of our culture and promote social inclusion. Designing accessible serious games is a complete challenge, even more for non-experts. Most…
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Keywords:
serious games;
web based;
based serious;
heuristic method ... See more keywords
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Published in 2018 at "Mediterranean Journal of Clinical Psychology"
DOI: 10.6092/2282-1619/2018.6.1877
Abstract: Background: Maintaining a healthy lifestyle is a basic aspect of well-being. Since public health surveillance systems underlie high prevalence of obesity and diet-related ill health, efforts to provide effective intervention to prevent these conditions are…
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Keywords:
intervention;
healthy lifestyle;
based serious;
intervention based ... See more keywords