Articles with "based serious" as a keyword



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Physicians' Perceptions and Suggestions for the Adaptation of a US-based Serious Illness Communication Training in a non-US Culture: A Qualitative Study.

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Published in 2020 at "Journal of pain and symptom management"

DOI: 10.1016/j.jpainsymman.2020.11.035

Abstract: CONTEXT US-based serious illness communication training pedagogy has not been well studied outside of the US. OBJECTIVES To explore the perception of a US-based, serious illness communication training pedagogy in a non-US culture and to… read more here.

Keywords: based serious; communication; communication training; serious illness ... See more keywords
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Motor Rehabilitation of Upper Limbs Using a Gesture-based Serious Game: Evaluation of Usability and User Experience.

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Published in 2022 at "Games for health journal"

DOI: 10.1089/g4h.2022.0005

Abstract: Objective: Gesture-based serious games can be based on playful and interactive scenarios to enhance user engagement and experience during exercises, thereby increasing efficiency in the motor rehabilitation process. This study aimed to develop the Rehabilite… read more here.

Keywords: based serious; experience; gesture based; game ... See more keywords
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The Impact of Problem-Based Serious Games on Learning Motivation

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Published in 2022 at "IEEE Access"

DOI: 10.1109/access.2022.3140434

Abstract: Students’ motivation in computer graphic courses is a challenge for educators. Computer courses entail abstract notions and algorithmic features, and these difficulties affect the students’ motivation. A problem-based learning serious game framework named Immersivio was… read more here.

Keywords: serious games; computer; motivation; based serious ... See more keywords
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IoT-Based Serious Gaming Platform for Improving Cognitive Skills of Children with Special Needs

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Published in 2022 at "Journal of Educational Computing Research"

DOI: 10.1177/07356331211067725

Abstract: The objective of this article is to design, develop, and evaluate an Internet of Things (IoT)-based serious gaming platform for children with autism spectrum disorder The platform aims to improve the children’s cognitive skills. To… read more here.

Keywords: serious gaming; platform; based serious; cognitive skills ... See more keywords
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A Heuristic Method for Evaluating Accessibility in Web-Based Serious Games for Users with Low Vision

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Published in 2020 at "Applied Sciences"

DOI: 10.3390/app10248803

Abstract: Nowadays, serious games have become a beneficial resource in the learning process; they are part of our culture and promote social inclusion. Designing accessible serious games is a complete challenge, even more for non-experts. Most… read more here.

Keywords: serious games; web based; based serious; heuristic method ... See more keywords
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A school educational intervention based on a serious game to promote a healthy lifestyle

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Published in 2018 at "Mediterranean Journal of Clinical Psychology"

DOI: 10.6092/2282-1619/2018.6.1877

Abstract: Background: Maintaining a healthy lifestyle is a basic aspect of well-being. Since public health surveillance systems underlie high prevalence of obesity and diet-related ill health, efforts to provide effective intervention to prevent these conditions are… read more here.

Keywords: intervention; healthy lifestyle; based serious; intervention based ... See more keywords