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Published in 2017 at "Journal of applied behavior analysis"
DOI: 10.1002/jaba.393
Abstract: The Good Behavior Game (GBG) uses an interdependent group contingency to improve classroom behavior. Despite the wealth of research on the effectiveness of the GBG, some teachers may have concerns about their students' abilities to…
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Keywords:
independent group;
interdependent independent;
good behavior;
behavior game ... See more keywords
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Published in 2019 at "Journal of applied behavior analysis"
DOI: 10.1002/jaba.513
Abstract: The Good Behavior Game (GBG) is a classroom management system that employs an interdependent group contingency, whereby students work as a team to win the game. Although previous anecdotal data have suggested that this arrangement…
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Keywords:
game;
good behavior;
behavior game;
negative peer ... See more keywords
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Published in 2020 at "Clinical Child and Family Psychology Review"
DOI: 10.1007/s10567-020-00323-3
Abstract: This paper describes the culture and components of the PAX Good Behavior Game and offers it as one model for how to enhance the well-being of populations through the diffusion of nurturing practices into several…
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Keywords:
behavior game;
one model;
good behavior;
pax good ... See more keywords
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Published in 2024 at "International Journal of Mental Health and Addiction"
DOI: 10.1007/s11469-024-01256-6
Abstract: The Good Behavior Game (GBG) is a universal classroom behavior management method to reduce disruptive problems. This study aimed to evaluate the effectiveness of the Elos 2.0 Program, a GBG version from Brazil, on the…
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Keywords:
effectiveness elos;
elos program;
behavior game;
behavior ... See more keywords
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Published in 2024 at "Journal of Educational Psychology"
DOI: 10.1037/edu0000875
Abstract: The effectiveness of universal, school-based interventions in preventing the emergence, maintenance, or escalation of behavioural difficulties in children and adolescents is supported by a growing body of research. Nevertheless, this understanding is somewhat limited to…
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Keywords:
intervention compliance;
trial good;
behavior game;
compliance ... See more keywords
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Published in 2020 at "School Psychology Review"
DOI: 10.1080/2372966x.2020.1716635
Abstract: ABSTRACT The Good Behavior Game (GBG) is a classroom management intervention whereby students earn points toward a particular criterion to “win” the game. Typically, students know the criterion at the start of the game. However,…
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Keywords:
examining adaptations;
unknown criteria;
behavior game;
good behavior ... See more keywords
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Published in 2019 at "Behavior Modification"
DOI: 10.1177/0145445519878670
Abstract: The Good Behavior Game (GBG) is widely recognized as an evidence-based intervention that reinforces prosocial behaviors and discourages disruptive behaviors among students in the classroom setting. The current meta-analysis synthesized randomized controlled trials of the…
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Keywords:
controlled trials;
randomized controlled;
good behavior;
behavior game ... See more keywords
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Published in 2019 at "Intervention in School and Clinic"
DOI: 10.1177/1053451219855741
Abstract: The Good Behavior Game (GBG) is a well-established intervention for decreasing problem behaviors in the classroom. Although the GBG has a long history of both empirical support and real-world implementation, the specific types of supports…
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Keywords:
implementation;
teacher supports;
good behavior;
behavior game ... See more keywords
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Published in 2025 at "Journal of Positive Behavior Interventions"
DOI: 10.1177/10983007251339159
Abstract: The Good Behavior Game (GBG) is an evidence-based classroom management intervention shown to reduce disruptive classroom behavior in a variety of academic settings. In typical application, the GBG utilizes an interdependent group contingency, and the…
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Keywords:
reward;
rule;
contingency;
behavior game ... See more keywords
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Published in 2025 at "Behavioral Sciences"
DOI: 10.3390/bs15020177
Abstract: The Good Behavior Game (GBG) is a practical and evidence-based classroom management strategy that requires minimal time and resources to learn and implement. This study investigates the effectiveness of the GBG in reducing disruptive behaviors…
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Keywords:
disruptive behaviors;
educational needs;
students without;
behavior game ... See more keywords