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Published in 2020 at "IEEE Robotics and Automation Letters"
DOI: 10.1109/lra.2020.2970634
Abstract: Despite the current increasing popularity of Behavior Trees (BTs) in the robotics community, there does not currently exist a method to formally verify their correctness without compromising their most valuable traits: modularity, flexibility and reusability.…
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Keywords:
trees linear;
behavior;
temporal logic;
behavior trees ... See more keywords
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Published in 2022 at "IEEE Robotics and Automation Letters"
DOI: 10.1109/lra.2022.3211481
Abstract: Stack-of-Tasks (SoT) control allows a robot to simultaneously fulfill a number of prioritized goals formulated in terms of (in)equality constraints in error space. Since this approach solves a sequence of Quadratic Programs (QP) at each…
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Keywords:
control;
approach combined;
combined behavior;
stack tasks ... See more keywords
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Published in 2023 at "IEEE Robotics and Automation Letters"
DOI: 10.1109/lra.2023.3268598
Abstract: The increased popularity of Behavior Trees (BTs) in different fields of robotics requires efficient methods for learning BTs from data instead of tediously handcrafting them. Recent research in learning from demonstration reported encouraging results that…
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Keywords:
decision tree;
behavior trees;
logic factorization;
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Published in 2022 at "Proceedings of the ACM on Human-Computer Interaction"
DOI: 10.1145/3549508
Abstract: When learning how to develop AI behavior it is common for students to test different ideas before settling on a desired outcome. This functionality is not available in modern behavior tree systems beyond the traditional…
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Keywords:
behavior tree;
game development;
development students;
game ... See more keywords