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Published in 2022 at "IEEE Robotics and Automation Letters"
DOI: 10.1109/lra.2022.3141658
Abstract: Human-like trajectory generation and footstep planning represent challenging problems in humanoid robotics. Recently, research in computer graphics investigated machine-learning methods for character animation based on training human-like models directly on motion capture data. Such methods…
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Keywords:
robotics;
body control;
like trajectory;
whole body ... See more keywords