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Published in 2021 at "Games and Culture"
DOI: 10.1177/15554120211034760
Abstract: Scholars have extensively studied video game labor practices (e.g., Bulut, E. (2015). Glamor above, precarity below: Immaterial labor in the video game industry. Critical Studies in Media Communication, 32(3), 193-207. https://doi.org/10.1080/15295036.2015.1047880 , Bulut, E. (2020).…
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Keywords:
game;
video game;
game industry;
character design ... See more keywords