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Published in 2021 at "Computer Graphics Forum"
DOI: 10.1111/cgf.14371
Abstract: We present a highly practical, efficient, and versatile approach for computing approximate geodesic distances. The method is designed to operate on triangle meshes and a set of point sources on the surface. We also show…
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Keywords:
propagation;
computation via;
geodesic distance;
source ... See more keywords