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Published in 2024 at "Computer Applications in Engineering Education"
DOI: 10.1002/cae.22789
Abstract: Serious games can play a crucial role in developing competencies for the job market, offering an innovative and engaging approach to learning. This study uses FLIGBY to develop employability skills among computer engineering graduates. FLIGBY…
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Keywords:
computer;
employability;
computer engineering;
engineering ... See more keywords
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Published in 2022 at "IEEE Transactions on Education"
DOI: 10.1109/te.2022.3161866
Abstract: Contribution: This work evaluates the role of the complementary training programs (CTPs) offered by the Center for Research and Development in Electronic and Information Technology (CETELI), from the Federal University of Amazonas, Brazil. This analysis…
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Keywords:
complementary training;
engineering undergraduate;
computer engineering;
electrical engineering ... See more keywords
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Published in 2025 at "TEM Journal"
DOI: 10.18421/tem143-79
Abstract: New trends in society lead to the need for changes in the academic curricula. The increased demand for software skills for Computer Engineering graduates has led to curriculum adjustments. This paper analyzes the relationship between…
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Keywords:
hardware software;
computer engineering;
software academic;
academic subjects ... See more keywords
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Published in 2019 at "Sustainability"
DOI: 10.3390/su11226325
Abstract: : This study proposed a collaborative methodology among university students in different grades in order to find sustainable strategies that are an added value for students, teachers, and society. In daily professional practice, different professionals…
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Keywords:
intervention;
academic performance;
nursing computer;
cooperative interdisciplinary ... See more keywords