Articles with "computer interaction" as a keyword



Teaching Human–Computer Interaction Through the Integration of Engineering and Design Principles

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Published in 2025 at "Computer Applications in Engineering Education"

DOI: 10.1002/cae.70117

Abstract: Human–computer interaction is a branch of computer science dedicated to the study of how human beings use computers and using the knowledge to develop hardware and software that are efficient and satisfying to users. The… read more here.

Keywords: computer interaction; computer; engineering design; human computer ... See more keywords

Luminescent Tactile Sensor System for Robots: Enhancing Human-Computer Interaction in Complex Dark Environments.

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Published in 2024 at "Small"

DOI: 10.1002/smll.202410190

Abstract: In order to achieve interaction and collaboration with humans, robots need to have the ability for tactile perception of simulating human. Traditional methods use electrically connected sensors with complex arrays, leading to intricate wiring, high… read more here.

Keywords: dark environments; system; complex dark; computer interaction ... See more keywords

Lessons for child–computer interaction studies following the research challenges during the Covid-19 pandemic

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Published in 2020 at "International Journal of Child-Computer Interaction"

DOI: 10.1016/j.ijcci.2020.100203

Abstract: The impact of the Covid-19 pandemic has been experienced differently in and within individual countries and thus has had a different impact on the individual researchers in the child-computer interaction studies. There were several challenges… read more here.

Keywords: covid pandemic; computer interaction; child computer; interaction studies ... See more keywords

Sensing technologies and child-computer child–computer interaction: Opportunities, challenges and ethical considerations

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Published in 2021 at "International Journal of Child-Computer Interaction"

DOI: 10.1016/j.ijcci.2021.100331

Abstract: Abstract This study presents the outcomes of a systematic literature review of empirical evidence on the capabilities of sensing technologies for child–computer interaction (CCI). This paper provides an overview of what and how sensing technologies… read more here.

Keywords: computer interaction; computer; sensing technologies; child computer ... See more keywords
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Critical agenda driving child–computer interaction research—Taking a stock of the past and envisioning the future

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Published in 2021 at "International Journal of Child-Computer Interaction"

DOI: 10.1016/j.ijcci.2021.100408

Abstract: Abstract There is a revitalized interest in power and politics around design and technology in the Human–Computer Interaction (HCI) field. Child–Computer Interaction (CCI) research community has also shown arousing interest towards the topic. However, despite… read more here.

Keywords: critical agenda; research; computer interaction;

Ultrastretchable, Self-Healing Conductive Hydrogel-Based Triboelectric Nanogenerators for Human-Computer Interaction.

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Published in 2023 at "ACS applied materials & interfaces"

DOI: 10.1021/acsami.2c17904

Abstract: The rapid development of wearable electronic devices and virtual reality technology has revived interest in flexible sensing and control devices. Here, we report an ionic hydrogel (PTSM) prepared from polypropylene amine (PAM), tannic acid (TA),… read more here.

Keywords: computer interaction; human computer; self healing; triboelectric nanogenerators ... See more keywords
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Expanding Human Computer Interaction Methods to Understand User Needs in the Design Process of Personal Health Systems

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Published in 2018 at "Yearbook of Medical Informatics"

DOI: 10.1055/s-0038-1667073

Abstract: Summary Objectives:  To review innovative human computer interaction methods researchers utilize to identify stakeholders' needs that inform the design of personal health systems outside of clinical environments. Methods:  A selective review of recent literature. Results:… read more here.

Keywords: interaction methods; personal health; computer interaction; health ... See more keywords

Using fuzzy coding with qualitative data: example with subjective data in human-computer interaction

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Published in 2019 at "Theoretical Issues in Ergonomics Science"

DOI: 10.1080/1463922x.2019.1574932

Abstract: ABSTRACT This article shows the role that fuzzy sets may play in the prospect of analysing qualitative data. To underline this role, a human-computer interaction (HCI) study is presented. The data coming from 20 experts… read more here.

Keywords: computer interaction; fuzzy coding; example; qualitative data ... See more keywords

Support vector machines to detect physiological patterns for EEG and EMG-based human-computer interaction: a review.

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Published in 2017 at "Journal of neural engineering"

DOI: 10.1088/1741-2552/14/1/011001

Abstract: Support vector machines (SVMs) are widely used classifiers for detecting physiological patterns in human-computer interaction (HCI). Their success is due to their versatility, robustness and large availability of free dedicated toolboxes. Frequently in the literature,… read more here.

Keywords: support vector; vector machines; physiological patterns; computer interaction ... See more keywords

A Three-Dimensional Ultrasonic Pen-Type Input Device With Millimeter-Level Accuracy for Human–Computer Interaction

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Published in 2020 at "IEEE Access"

DOI: 10.1109/access.2020.3014169

Abstract: In this article, a pen-type device that enables three-dimensional (3D) human–computer interaction is presented. This device is based on a high-precision 3D ultrasonic (US) positioning method, which can achieve millimeter-level accurate 3D positioning and six… read more here.

Keywords: computer interaction; human computer; accuracy; device ... See more keywords

Pseudo-Haptics Survey: Human-Computer Interaction in Extended Reality and Teleoperation

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Published in 2024 at "IEEE Access"

DOI: 10.1109/access.2024.3409449

Abstract: Pseudo-haptic techniques are becoming increasingly popular in human-computer interaction. They replicate haptic sensations by leveraging primarily visual feedback rather than mechanical actuators. These techniques bridge the gap between the real and virtual worlds by exploring… read more here.

Keywords: human computer; computer interaction; extended reality; reality ... See more keywords