Articles with "crossing new" as a keyword



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Joint Media Engagement in Families Playing Animal Crossing: New Horizons during the COVID-19 Pandemic

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Published in 2022 at "Proceedings of the ACM on Human-Computer Interaction"

DOI: 10.1145/3512947

Abstract: The video game Animal Crossing: New Horizons (AC:NH) launched during the COVID-19 pandemic and families turned to it as a game to play together during isolation. This interview study of 27 families considered how families… read more here.

Keywords: joint media; new horizons; media engagement; crossing new ... See more keywords
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Key Competences for Lifelong Learning through the "Animal Crossing: New Horizons" Video Game

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Published in 2022 at "Future Internet"

DOI: 10.3390/fi14110329

Abstract: The growth and impact of video games in education at an international level is a reality. Research shows that gamers can increase their knowledge, skills, and behavioural flexibility. However, there has been no in-depth research… read more here.

Keywords: crossing new; game; competences lifelong; key competences ... See more keywords