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Published in 2020 at "IEEE Access"
DOI: 10.1109/access.2020.3043840
Abstract: Mobile serious games are very important tools for self-learning, training, and edutainment. They can be used to improve the children’s learning skills to grasp new concepts rapidly in an enjoyable manner. Fun, motivation, and engagement…
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Keywords:
diabetic children;
designing mobile;
mobile serious;
serious game ... See more keywords
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Published in 2022 at "Proceedings of the ACM on Human-Computer Interaction"
DOI: 10.1145/3546716
Abstract: Virtual Reality (VR) is increasingly used in everyday contexts for a variety of tasks. We particularly look at the confined space for passengers inside cars, where head-mounted displays (HMDs) could complement the prevalent use of…
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Keywords:
reality;
designing mobile;
mobile workspaces;
keyboard ... See more keywords