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Published in 2022 at "Computer Graphics Forum"
DOI: 10.1111/cgf.14670
Abstract: In this paper we propose a novel and efficient rasterizationābased approach for direct rendering of isosurfaces. Our method exploits the capabilities of task and mesh shader pipelines to identify subvolumes containing potentially visible isosurface geometry,…
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Keywords:
direct isosurface;
geometry;
efficient direct;
isosurface rasterization ... See more keywords