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Published in 2022 at "Computer Graphics Forum"
DOI: 10.1111/cgf.14641
Abstract: We propose a 3D+time framework for modeling dynamic sequences of 3D facial shapes, representing realistic nonārigid motion during a performance. Our work extends neural 3D morphable models by learning a motion manifold using a transformer…
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Keywords:
disentangled identity;
animation disentangled;
motion;
facial animation ... See more keywords