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Published in 2025 at "Anatomical Sciences Education"
DOI: 10.1002/ase.70045
Abstract: Anatomy is fundamental to medical disciplines. However, its complexity can be challenging to learners, and traditional anatomy teaching may not be easily accessible. Virtual Reality has the potential to supplement anatomy education, but its effectiveness…
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Keywords:
use;
perceived ease;
ease use;
anatomy ... See more keywords
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Published in 2023 at "Asia Pacific Journal of Marketing and Logistics"
DOI: 10.1108/apjml-03-2022-0241
Abstract: PurposeThe purpose of this study is to examine the ease of use and usefulness of the application Taobao and whether involvement, self-confidence and self-expression of users are related and ultimately affect the purchase intention of…
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Keywords:
ease use;
use usefulness;
use;
self expression ... See more keywords
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Published in 2020 at "Journal of Asia Business Studies"
DOI: 10.1108/jabs-02-2019-0060
Abstract: As technology has increasingly disrupted traditional commerce, there is a need for inclusive growth to ensure that no group – particularly the underprivileged – is left behind. Against this backdrop, this paper aims to shed…
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Keywords:
online review;
commerce;
commerce adoption;
adoption ... See more keywords
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Published in 2020 at "Transforming Government: People, Process and Policy"
DOI: 10.1108/tg-10-2019-0100
Abstract: Purpose The growing popularity of mobile technology has led governments across the world to develop mobile business models and encouraged the transition from the electronic government (e-government) to the mobile government (m-government). However, only a…
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Keywords:
government services;
study;
ease use;
government ... See more keywords
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Published in 2018 at "International journal of nursing knowledge"
DOI: 10.1111/2047-3095.12178
Abstract: PURPOSE To determine the acceptability, usefulness, and ease of use for four nursing clinical decision support interface prototypes. METHODS In a simulated hospital environment, 60 registered nurses (48 female; mean age = 33.7 ± 10.8; mean years of experience = 8.1 ± 9.7)…
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Keywords:
support interface;
electronic health;
decision support;
interface prototypes ... See more keywords
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Published in 2019 at "BMJ Simulation and Technology Enhanced Learning"
DOI: 10.1136/bmjstel-2019-aspihconf.11
Abstract: Introduction Effective teamwork is critical for the delivery of safe, quality care of the surgical patient. Current surgical team members, however, often foster professional tribalism1 and a silo mentality2, impeding team interaction. Although several educational…
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Keywords:
team;
item;
ease use;
surgical team ... See more keywords
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Published in 2022 at "Computational Intelligence and Neuroscience"
DOI: 10.1155/2022/5902983
Abstract: This article presents the novel design of the technology acceptance model to create a predictive model of whether or not people will accept Taekwondo safety gear. A survey containing 28 items was completed by 200…
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Keywords:
system;
model;
perceived ease;
ease use ... See more keywords
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Published in 2017 at "International Journal of Electrical Engineering Education"
DOI: 10.1177/0020720916688485
Abstract: Renewed emphasis on (capstone or cornerstone) design courses and application of educational and learning researches are just two of the changes that Engineering Education has been through recently. Despite the many possible approaches in Inductive…
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Keywords:
experiment;
user interface;
building doorbell;
interface ease ... See more keywords
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Published in 2024 at "SAGE Open"
DOI: 10.1177/21582440241289995
Abstract: This study aims to ensure the accountability of the technology acceptance model in the domain of over-the-top (OTT) service. As antecedents of usefulness, content diversity, content uniqueness, content recommendation, and ease of use were employed.…
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Keywords:
content diversity;
use;
ease use;
technology acceptance ... See more keywords
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Published in 2024 at "SAGE Open"
DOI: 10.1177/21582440241305231
Abstract: Learning motivation is essential to online learning success. This study recognizes two aspects of learners’ motivation for E-learning and proposed technology acceptance model as cognitive process and stimulus-organism-response as affective process to explain the undergraduates’…
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Keywords:
system;
use;
perceived usefulness;
perceived ease ... See more keywords
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Published in 2024 at "BMC Medical Education"
DOI: 10.1186/s12909-024-05834-z
Abstract: Electronic learning is the process of remote teaching and learning through the use of electronic media. There is a dearth of research on the factors influencing e-learning acceptance in Ethiopia using the modified technology acceptance…
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Keywords:
acceptance learning;
perceived ease;
ease use;
acceptance ... See more keywords