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Published in 2022 at "Journal of Interactive Marketing"
DOI: 10.1177/10949968221127897
Abstract: The authors investigate subjective well-being in the context of e-sports (competitive video games). They adopt the theoretical lenses of virtual edgework theory, a recent adaptation of edgework theory from physical to digital contexts. Sports have…
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Keywords:
edgework;
subjective well;
edgework subjective;
well sports ... See more keywords