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Published in 2020 at "Computer Assisted Language Learning"
DOI: 10.1080/09588221.2020.1770291
Abstract: The use of technology such as online software has been examined in English as a foreign language (EFL) writing contexts. However, few studies have incorporated context-aware ubiquitous technology i...
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Keywords:
writing application;
effects augmented;
augmented reality;
efl writing ... See more keywords
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Published in 2022 at "Games for health journal"
DOI: 10.1089/g4h.2021.0128
Abstract: Objective: To determine the effects of augmented reality (AR) interventions on the upper extremity's (UE's) range of motion (ROM) and muscle strength in children with spastic hemiplegic cerebral palsy (SHCP). Materials and Methods: Thirty children…
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Keywords:
strength;
muscle strength;
muscle;
upper extremity ... See more keywords