Articles with "factories perpetuating" as a keyword



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Serious games in learning factories: perpetuating knowledge in learning loops by game-based learning

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Published in 2020 at "Procedia Manufacturing"

DOI: 10.1016/j.promfg.2020.04.104

Abstract: Abstract The usage of gamification in the contexts of commerce, consumption, innovation or eLearning in schools and universities has been extensively researched. However, the potentials of serious games to transfer and perpetuate knowledge and action… read more here.

Keywords: factories perpetuating; serious games; game; knowledge ... See more keywords