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Published in 2018 at "Computer Graphics Forum"
DOI: 10.1111/cgf.13350
Abstract: We introduce efficient, large scale fluid simulation on GPU hardware using the fluid‐implicit particle (FLIP) method over a sparse hierarchy of grids represented in NVIDIA® GVDB Voxels. Our approach handles tens of millions of particles…
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Keywords:
simulations sparse;
fast fluid;
sparse volumes;
volumes gpu ... See more keywords