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The Effect of Context Switching, Focal Switching Distance, Binocular and Monocular Viewing, and Transient Focal Blur on Human Performance in Optical See-Through Augmented Reality

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Published in 2022 at "IEEE Transactions on Visualization and Computer Graphics"

DOI: 10.1109/tvcg.2022.3150503

Abstract: In optical see-through augmented reality (AR), information is often distributed between real and virtual contexts, and often appears at different distances from the user. To integrate information, users must repeatedly switch context and change focal… read more here.

Keywords: focal blur; distance; eye; transient focal ... See more keywords