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Published in 2017 at "International Journal of Fuzzy Systems"
DOI: 10.1007/s40815-016-0289-3
Abstract: A mobile robot control in a maze game using steady-state visually evoked potential (SSVEP)-based brain–computer interface (BCI) is developed to help the severely disabled. In order to correctively induce the SSVEP of subjects, four visual…
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Keywords:
fuzzy feature;
game;
maze game;
ssvep based ... See more keywords