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Published in 2019 at "Psychopharmacology"
DOI: 10.1007/s00213-019-05308-x
Abstract: RationalePairing rewarding outcomes with audiovisual cues in simulated gambling games increases risky choice in both humans and rats. However, the cognitive mechanism through which this sensory enhancement biases decision-making is unknown.ObjectivesTo assess the computational mechanisms…
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Keywords:
rat gambling;
gambling task;
time punishments;
relative insensitivity ... See more keywords
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Published in 2021 at "Psychopharmacology"
DOI: 10.1007/s00213-021-05887-8
Abstract: RATIONALE Reward-associated cues can promote maladaptive behavior, including risky decision-making in a gambling setting. A propensity for sign tracking over goal tracking-i.e., interaction with a reward-predictive cue rather than the site of reward-demonstrates an individual's…
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Keywords:
sign tracking;
gambling task;
sign;
rodent gambling ... See more keywords
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Published in 2019 at "Brain Research"
DOI: 10.1016/j.brainres.2018.10.004
Abstract: Traumatic brain injury (TBI) affects 2.8 million people annually in the United States, with significant populations suffering from ongoing cognitive dysfunction. Impairments in decision-making can have major implications for patients and their caregivers, often enduring for…
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Keywords:
gambling task;
brain;
decision making;
tbi ... See more keywords
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Published in 2020 at "European Neuropsychopharmacology"
DOI: 10.1016/j.euroneuro.2019.11.005
Abstract: Decision-making is a conserved evolutionary process enabling us to choose one option among several alternatives, and relies on reward and cognitive control systems. The Iowa Gambling Task allows the assessment of human decision-making under uncertainty…
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Keywords:
decision;
gambling task;
study;
making uncertainty ... See more keywords
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Published in 2022 at "Developmental psychology"
DOI: 10.1037/dev0001382
Abstract: Future-oriented decision-making is an important adaptive behavior. In the present study, we examined whether decision-making varies as a function of socioeconomic status (SES) using the Children's Gambling task (CGT). We administered the CGT to 227…
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Keywords:
gambling task;
socioeconomic status;
children gambling;
decision making ... See more keywords
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Published in 2023 at "Applied neuropsychology. Adult"
DOI: 10.1080/23279095.2022.2162403
Abstract: Emotion-based decision making (EBDM) is the capacity to make decisions based on prior emotional consequences of actions. Several neuropsychological tasks, using different gambling paradigms and with different levels of complexity, have been designed to assess…
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Keywords:
bangor gambling;
task;
gambling task;
version ... See more keywords
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Published in 2021 at "Assessment"
DOI: 10.1177/10731911211004741
Abstract: The Iowa Gambling Task (IGT) is one of the most common behavioral decision-making tasks used in clinical and research settings. Less-than-expected performance among healthy adults generates concerns about the validity of this task, and it…
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Keywords:
gambling task;
iowa gambling;
scoring approaches;
igt ... See more keywords
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Published in 2022 at "Journal of Experimental Psychopathology"
DOI: 10.1177/20438087221106925
Abstract: Perfectionism is a personality disposition usually defined considering the demands toward performance outcomes. Maladaptive perfectionists have more concerns over getting adverse performance outcomes than adaptive perfectionists. As an indicator of impulsivity, individuals' reaction time is…
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Keywords:
adaptive perfectionists;
monetary gambling;
maladaptive perfectionists;
task ... See more keywords
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Published in 2022 at "Frontiers in Behavioral Neuroscience"
DOI: 10.3389/fnbeh.2022.964348
Abstract: Decision-making requires that individuals perceive the probabilities and risks associated with different options. Experimental human and animal laboratory testing provide complimentary insights on the psychobiological underpinnings of decision-making. The Iowa gambling task (IGT) is a…
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Keywords:
iowa gambling;
decision making;
task;
gambling task ... See more keywords
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Published in 2020 at "Frontiers in Pharmacology"
DOI: 10.3389/fphar.2020.602770
Abstract: While interest in psychedelic drugs in the fields of psychiatry and neuroscience has re-emerged in recent last decades, the general understanding of the effects of these drugs remains deficient. In particular, there are gaps in…
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Keywords:
driven decision;
task;
gambling task;
reward driven ... See more keywords
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Published in 2020 at "Frontiers in Psychology"
DOI: 10.3389/fpsyg.2020.02223
Abstract: The Iowa gambling task (IGT) is an instrument for the neuropsychological evaluation of cognitive and emotional decision making (DM) processes that was created to test the somatic marker hypothesis (SMH) described by Damasio in 1994.…
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Keywords:
image;
gambling task;
body image;
iowa gambling ... See more keywords