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Published in 2022 at "JAMA internal medicine"
DOI: 10.1001/jamainternmed.2021.7866
Abstract: Importance Most trials of behavioral or pharmaceutical interventions for people who smoke are limited to individuals reporting they are ready to quit smoking. Engaging individuals who initially report they are not yet ready to quit…
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Keywords:
yet ready;
trial;
cessation;
game ... See more keywords
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Published in 2018 at "Aggressive Behavior"
DOI: 10.1002/ab.21735
Abstract: Violent video game playing has been linked to a wide range of negative outcomes, especially in adolescents. In the present research, we focused on a potential determinant of adolescents' willingness to play violent video games:…
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Keywords:
video;
game;
video game;
exclusion ... See more keywords
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Published in 2019 at "Aggressive Behavior"
DOI: 10.1002/ab.21811
Abstract: Negative consequences of video games have been a concern since their inception. However, one under-researched area is the potential negative effects of sexualized video game content on players. This study analyzed the consequences of sexualized…
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Keywords:
sexual harassment;
game;
online sexual;
female characters ... See more keywords
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Published in 2022 at "Aggressive behavior"
DOI: 10.1002/ab.22045
Abstract: Previous studies have shown that competitive video gaming is associated with aggression; however, little is known about the relationship between personal competitive factors and aggression. Thus, we used structural equation modeling to examine the association…
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Keywords:
competitive game;
aggression;
game;
trait aggression ... See more keywords
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1
Published in 2022 at "Aggressive behavior"
DOI: 10.1002/ab.22054
Abstract: The effect of violent video games on aggressive behavior is an important topic in the field of game research. Recently, growing evidence suggests that justified game violence decreases feelings of guilt caused by in-game immoral…
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Keywords:
violence;
effect;
immersion;
game ... See more keywords
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Published in 2023 at "Anatomical sciences education"
DOI: 10.1002/ase.2286
Abstract: Serious games may resolve problems relating to low motivation in complex medical topics such as anatomy. However, they remain relatively novel introductions to the science of learning, and further research is required to ascertain their…
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Keywords:
education;
digital serious;
game;
anatomy ... See more keywords
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1
Published in 2018 at "Journal of Behavioral Decision Making"
DOI: 10.1002/bdm.2096
Abstract: The prisoner's dilemma game is a mixed-motive game that offers two players the simultaneous choice between a cooperative and a defective alternative. An often neglected aspect of such a binary-choice game, however, is that in…
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Keywords:
game;
exit option;
social welfare;
exit ... See more keywords
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Published in 2020 at "Journal of Behavioral Decision Making"
DOI: 10.1002/bdm.2203
Abstract: People frequently engage in dishonest behavior at a cost to others, and it is therefore beneficial to study interventions promoting honest behavior. We implemented a novel intervention that gave participants a choice to promise to…
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Keywords:
game;
reduce cheating;
keeping honest;
box game ... See more keywords
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Published in 2020 at "Business Strategy and The Environment"
DOI: 10.1002/bse.2488
Abstract: This paper investigates the negotiation phase of industrial symbiosis relationships, where companies exchanging wastes for inputs need to develop strategies on how to share the additional costs to operate the industrial symbiosis business. The business…
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Keywords:
game;
industrial symbiosis;
symbiosis;
agent based ... See more keywords
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2
Published in 2022 at "Computer Applications in Engineering Education"
DOI: 10.1002/cae.22539
Abstract: Games for learning help students and professionals to incorporate new knowledge through a playful experience. With the popularization of virtual education (partially due to COVID‐19), there is a need for new tools that complement virtual…
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Keywords:
students perception;
evaluating students;
perception scrum;
game ... See more keywords
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1
Published in 2022 at "Computer Applications in Engineering Education"
DOI: 10.1002/cae.22557
Abstract: Serious games offer a magnificent potential for developing future skills along with the 21st‐century learning ecosystem. A close nexus between the design and effectiveness of serious games is still argued. In this regard, the current…
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Keywords:
serious games;
design approaches;
development;
design ... See more keywords