Articles with "game booths" as a keyword



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Development and evaluation of two brief digital health promotion game booths utilizing augmented reality and motion detection to promote well-being at a gerontechnology summit in Hong Kong

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Published in 2022 at "Frontiers in Public Health"

DOI: 10.3389/fpubh.2022.923271

Abstract: Background The acceleration of population aging calls for simple and effective interventions catered for older people. Gerontechnology, the combination of gerontology and technology, can promote quality of life in older adults. However, public health-related events… read more here.

Keywords: health; promote well; older adults; game booths ... See more keywords