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Published in 2019 at "Aggressive Behavior"
DOI: 10.1002/ab.21857
Abstract: Abstract Meta‐analyses have shown that violent video game play increases aggression in the player. The present research suggests that violent video game play also affects individuals with whom the player is connected. A longitudinal study…
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Keywords:
video;
video game;
game play;
aggression ... See more keywords
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Published in 2020 at "Journal of Child and Family Studies"
DOI: 10.1007/s10826-020-01754-w
Abstract: We examined the relation between electronic game play and executive function (EF) in Chinese preschoolers. One hundred and nineteen 3- to 6-year-old children participated. Children’s working memory, inhibition, and planning were assessed as measures of…
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Keywords:
executive function;
game;
electronic game;
game play ... See more keywords
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Published in 2018 at "Journal of Psychopathology and Behavioral Assessment"
DOI: 10.1007/s10862-018-9684-4
Abstract: Anxiety disorder is the most prevalent and frequently diagnosed disorder in youth, and associated with serious negative health outcomes. Our most effective prevention programs, however, have several limitations. These limitations can be addressed using game-based…
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Keywords:
game;
intervention outcomes;
video game;
anxiety ... See more keywords
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Published in 2019 at "Journal of Gambling Studies"
DOI: 10.1007/s10899-019-09921-5
Abstract: It has been suggested that much like commercial environments (e.g., retailing), the situational characteristics of gambling environments form an important determinant of gambling behavior. However, no research has examined whether ambient lighting in gaming venues…
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Keywords:
duration total;
total spend;
game play;
play duration ... See more keywords
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2
Published in 2022 at "Sports biomechanics"
DOI: 10.1080/14763141.2022.2133006
Abstract: Muscle tendon unit fibre mechanics of hamstring and adductor strain injuries are not well studied, with factors such as fatigue promoted as risk factors in the absence of mechanistic evidence. In this study, musculoskeletal modelling…
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Keywords:
fibre mechanics;
game play;
hamstring adductor;
adductor ... See more keywords
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Published in 2017 at "Topics in Early Childhood Special Education"
DOI: 10.1177/0271121417704703
Abstract: Limited data are available regarding how response prompting procedures should be used in early childhood settings. The purpose of this study was to compare the efficiency of progressive time delay instruction presented via two trial…
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Keywords:
game;
trial;
preference;
game play ... See more keywords
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Published in 2017 at "Journal of Behavioral Addictions"
DOI: 10.1556/2006.6.2017.084
Abstract: Background Internet gaming disorder (IGD) was introduced in the DSM-5 as a way of identifying and diagnosing problematic video game play. However, the use of the diagnosis is constrained, as it shares criteria with other…
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Keywords:
game;
video game;
duration video;
game play ... See more keywords
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Published in 2020 at "JMIR mHealth and uHealth"
DOI: 10.2196/15717
Abstract: Background Video and mobile games have been shown to have a positive impact on behavior change in children. However, the potential impact of game play patterns on outcomes of interest are yet to be understood,…
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Keywords:
game;
mobile game;
impact;
game play ... See more keywords