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Published in 2018 at "Journal of biophotonics"
DOI: 10.1002/jbio.201700308
Abstract: A growing body of literature has suggested that video game playing can induce functional and structural plasticity of the brain. The underlying mechanisms, however, remain poorly understood. In this study, functional near-infrared spectroscopy (fNIRS) was…
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Keywords:
game;
video game;
functional near;
time ... See more keywords
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Published in 2019 at "Psychiatry Research"
DOI: 10.1016/j.psychres.2019.01.030
Abstract: The aim of this study was to explore sleep quality in a video game population and to prospect the role of different factors such as sociodemographic data, video game duration, intensity of video game playing,…
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Keywords:
sleep quality;
video;
video game;
game playing ... See more keywords
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Published in 2021 at "Journal of the Philosophy of Sport"
DOI: 10.1080/00948705.2021.1948339
Abstract: This paper attempts to provide a reflection on Nguyen’s (2020) book, Games: Agency as Art. It demonstrates how games provide new ontological spaces and ways of being by focusing on the concept of a...
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Keywords:
grind game;
absurd grind;
philosophy;
agential layering ... See more keywords
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Published in 2017 at "IEEE Intelligent Systems"
DOI: 10.1109/mis.2017.44
Abstract: CAD environments enable designers to construct, evaluate, and revise models of engineering systems. GAIA is a CAD-like environment for designing game-playing agents. Unlike engineering systems, intelligent agents may learn from experience. Thus, in GAIA, the…
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Keywords:
game;
playing agents;
gaia cad;
cad like ... See more keywords
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Published in 2022 at "Journal of Marketing Education"
DOI: 10.1177/02734753221083220
Abstract: In this article, we examine the linkage between students’ game-playing motivations and a wide variety of gamification elements within higher marketing education. Using an interpretive and convergent mixed-methods design, we discover four clusters of students…
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Keywords:
gamification;
playing motivations;
students game;
gamification elements ... See more keywords
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Published in 2022 at "Journal of Attention Disorders"
DOI: 10.1177/10870547211073473
Abstract: Objective: We aim to investigate the direction of causality of the association between adolescent video game playing and later development of ADHD symptoms using a population-based sample of Canadian Youth. Method: The present study is…
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Keywords:
adhd symptoms;
video game;
game playing;
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Published in 2017 at "Adicciones"
DOI: 10.20882/adicciones.745
Abstract: Problem use of video games is an increasing risk behaviour. High exposure of adolescents to video games has been linked to a variety of disorders, but the relationship between problem video game playing and emotional…
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Keywords:
video;
video game;
problem video;
game playing ... See more keywords
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Published in 2017 at "Frontiers in Psychology"
DOI: 10.3389/fpsyg.2017.01150
Abstract: Although the neural substrates of cue reactivity in Internet gaming disorder (IGD) have been examined in previous studies, most of these studies focused on the comparison between IGD subjects and healthy controls, which cannot exclude…
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Keywords:
igd subjects;
game;
cue reactivity;
activation ... See more keywords