Articles with "game purchases" as a keyword



“Coolness” and “joy” in games: factors influencing mobile game players' willingness to make in-game purchases

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Published in 2024 at "Asia Pacific Journal of Marketing and Logistics"

DOI: 10.1108/apjml-04-2024-0539

Abstract: PurposeThis study aims to deeply explore the factors influencing mobile game players' willingness to make in-game purchases, providing references for game developers and marketers to formulate effective strategies.Design/methodology/approachThis research integrates the coolness factors and hedonic… read more here.

Keywords: mobile game; make game; willingness make; game ... See more keywords

Is In-Game Purchase a Guilty Pleasure? Negative Beliefs and Treatment

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Published in 2024 at "Production and Operations Management"

DOI: 10.1177/10591478241310221

Abstract: In-game purchases have become the dominant source of revenue for developers of digital games and are critical to the growth of the digital game industry. However, the distribution of in-game purchases among gamers is highly… read more here.

Keywords: game purchase; purchase guilty; game; game purchases ... See more keywords

The relationship of game genres, in-game purchases, and playing duration with probable gaming disorder in two independent, large-scale online surveys of Japanese adults

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Published in 2024 at "Journal of Behavioral Addictions"

DOI: 10.1556/2006.2023.00076

Abstract: Abstract Background and aims Game genres, availability on smartphones, in-game purchases, and playing duration, have been thought to influence Gaming Disorder (GD). However, little research has comprehensively examined their relationships with GD. Therefore, we examined… read more here.

Keywords: duration; purchases playing; game; game purchases ... See more keywords