Sign Up to like & get
recommendations!
1
Published in 2020 at "Palgrave Communications"
DOI: 10.1057/s41599-020-0439-y
Abstract: The present study examined the educational roles of games that were not designed for pedagogical purposes. With respect to the roles of gamers’ communication—communication networks, network diversity, and heterogenous discussion—three specific sub-objectives of the present…
read more here.
Keywords:
game;
game genres;
perceived learning;
gamers communication ... See more keywords