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Published in 2019 at "Translational behavioral medicine"
DOI: 10.1093/tbm/ibz041
Abstract: Gamification is a popular method used to add entertaining and appealing dimensions to nongaming activities. Researchers of technology-based behavioral and mental-health-focused interventions have shown considerable interest in gamification to enhance engagement and adherence. There have…
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Keywords:
internet interventions;
model;
gamification internet;
gamification ... See more keywords