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Published in 2020 at "Educational Research Review"
DOI: 10.1016/j.edurev.2020.100326
Abstract: Abstract The adoption of gamification in learning and instruction is perceived to have mass appeal among the learners in stimulating motivation, learner engagement and social influence. This study is an attempt to present a summary…
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Keywords:
research;
gamification learning;
review;
learning instruction ... See more keywords
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Published in 2019 at "British Journal of Educational Studies"
DOI: 10.1080/00071005.2019.1682276
Abstract: Poor student engagement and a lack of learning motivation are some of the major issues confronted by school teachers, educators, and educational researchers. For this reason, gamification has been ...
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Keywords:
gamification learning;
learning like;
enjoy learning;
gamification ... See more keywords
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Published in 2021 at "Interactive Learning Environments"
DOI: 10.1080/10494820.2019.1588745
Abstract: ABSTRACT With the removal of the barriers of time and distance, E-learning platforms have attracted millions of learners, but these platforms are experiencing a significant drop-out ratio. One of the primary reasons for this problem…
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Keywords:
gamification learning;
learning styles;
based students;
gamification ... See more keywords
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Published in 2023 at "Sustainability"
DOI: 10.3390/su15086476
Abstract: Gamification is becoming more relevant, especially after the start of the COVID-19 pandemic and quarantine. The purpose of our paper is to analyse the changes which occurred in the effects of gamification on e-learning as…
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Keywords:
gamification;
blogged system;
gamification learning;
systematic review ... See more keywords