Articles with "gaming video" as a keyword



Photo from wikipedia

No-Reference Video Quality Estimation Based on Machine Learning for Passive Gaming Video Streaming Applications

Sign Up to like & get
recommendations!
Published in 2019 at "IEEE Access"

DOI: 10.1109/access.2019.2920477

Abstract: Recent years have seen increasing growth and popularity of gaming services, both interactive and passive. While interactive gaming video streaming applications have received much attention, passive gaming video streaming, in-spite of its huge success and… read more here.

Keywords: video; quality; video streaming; reference ... See more keywords
Photo by lukaszlada from unsplash

Streaming Mobile Cloud Gaming Video Over TCP With Adaptive Source–FEC Coding

Sign Up to like & get
recommendations!
Published in 2017 at "IEEE Transactions on Circuits and Systems for Video Technology"

DOI: 10.1109/tcsvt.2016.2527398

Abstract: Cloud gaming has emerged as a promising application to enable high-end game playing with thin clients. Transmission control protocol (TCP) is pervasively adopted as the transport-layer protocol in the mainstream cloud gaming systems for video… read more here.

Keywords: source; cloud gaming; fec coding; gaming video ... See more keywords
Photo by tamarisco from unsplash

User Generated HDR Gaming Video Streaming: Dataset, Codec Comparison, and Challenges

Sign Up to like & get
recommendations!
Published in 2022 at "IEEE Transactions on Circuits and Systems for Video Technology"

DOI: 10.1109/tcsvt.2021.3077384

Abstract: Gaming video streaming services have grown tremendously in the past few years, with higher resolutions, higher frame rates and HDR gaming videos getting increasingly adopted among the gaming community. Since gaming content as such is… read more here.

Keywords: compression; gaming content; hdr gaming; video streaming ... See more keywords