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Published in 2019 at "Computer Graphics Forum"
DOI: 10.1111/cgf.13773
Abstract: Physically based spectral rendering has become increasingly important in recent years. However, asset textures in such systems are usually still drawn or acquired as RGB tristimulus values. While a number of RGB to spectrum upsampling…
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Keywords:
wide gamut;
upsampling fluorescence;
gamut spectral;
spectral upsampling ... See more keywords