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Published in 2019 at "IEEE Transactions on Visualization and Computer Graphics"
DOI: 10.1109/tvcg.2018.2849381
Abstract: We present a realtime virtual grasping algorithm to model interactions with virtual objects. Our approach is designed for multi-fingered hands and makes no assumptions about the motion of the user's hand or the virtual objects.…
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Keywords:
realtime hand;
virtual objects;
hand;
interaction ... See more keywords